DUKE 3D review! This is one of a kind with two completely different reviews with two completely different opinions, combined into ONE! Check it out, and enjoy! The first one is made by Aaron Hedquist, and the second one by Marty Dodge. REQUIREMENTS: - 68040 or PowerPC Macintosh ) - 5 MB free RAM - 256 color monitor, 13" or larger - System 7 or higher Home page: MacSoft. PowerMac: (6 mb) DOWNLOAD POWERMAC - from www.wizworks.com DOWNLOAD POWERMAC - from ftp.macgate.se DOWNLOAD POWERMAC - from www.macledge.com 68k: (6 mb) DOWNLOAD 68K - from www.wizworks.com DOWNLOAD 68K - from wwww.macledge.com MacUser (one extra level): (8 mb) DOWNLOAD POWERMAC - from MacUser DOWNLOAD 68K - from MacUser |
Reviewed by: Marty Dodge
DUKE 3D REVIEW
Duke Nukem 3D Atomic Edition Demo Many Mac action game nuts, jealous of their PC counterparts, have been clamouring for titles such as Duke Nukem and Quake to be ported to the Mac. Has their persistence and patience been rewarded? In the case of Duke Nukem, definitely not. If the full game is anything like the appalling quality of the demo, no way. I must be honest with my readers in the fact that I have played Duke Nukem on the PC and completed it a year ago. Problems: Even with a small screen sized and every other line, the action is jaded and jumpy. Another annoying feature is the fact that it seems because of this your opponents always get the jump and pump a few slugs into you by the time you get a chance to respond. Aiming with the keyboard is a nightmare, your gun jerking around, reacting slowly to your commands. A joystick may help, but I doubt it. For comparison, I played Duke Nukem on an ageing 486DX with 16 RAM and it was no where near as bad. There are a few advantages to it being released on PC so long ago. One of the most obvious being that there are at least two books on how to solve it and cheat codes all over the internet. You can play Duke Nukem with your mates with PCs. Unlike Marathon you can save at any time, which is good considering how often you are going to die, because of the jerky graphics. The trouble with Duke Nukem is that when you compare the gameplay, graphics, sound, ambience and overall performance with Marathon Infinity or even worse, the free Evil, it pales in comparison. What we in the Mac community do not realise is that we have been spoiled. Yes, the PC has more games but a large part of them are pretty dire. Duke Nukem really shows its age, what was neat 18 months ago on the PC, is lame and old, ported to the Mac in summer of 97'. Yes, Duke's snide remarks are funny (the first few times) and the fact you can piss and get ten health points is neat, but after a while the nifty things wear off and duke becomes a standard shoot em' up. After all we have already had similar "humour" in the crash-a-minute Prime Target, its been done already. Why can't we have MDK or Dark Vengence at the same time as PC gets them? 18 months to 2 years is a long time in the computer industry, think, for instance of clock speed of new Macs over that period. It would have been nice if Duke Nukem had been juiced up for the Mac, besides giving us the "hilarious and controversial" Plutonium Pack which PC gamers have had for quite a while. There has been no attempt whatsoever to use the strengths of the Mac to give it a little extra, ie make it worth the wait. It seems as if Mac gamers are second class gamers who should appreciate what they get and be glad for it. Duke Nukem is not worth the money you will have to pay for it. Some of you no doubt are saying that I should be encouraging more PC to Mac game ports. You may be right, but if they are going to be this crap, I will stick to Marathon , its offspring, and excellent games like C&C; and Damage Inc. Quake, Shadow Warrior and Dark Vengence have a hell of a lot to prove. Save your pennies and wait for one of the aforementioned titles (if they ever arrive and are any good), of course read Mac Game Gate for all the latest release info and reviews. TEST COMPUTER: - PowerMac 6100/60: - 24 MB RAM - 256k cache - MacOS 7.5.5 Rating: