Genecyst Shrine


When Genem was the only Genesis emulator still being updated, genecyst just sprung from nowhere, just like it's predecessor, NESticle.

Yet another of Sardu's ingeneous freeware emulators, genecyst can, after only a couple weeks in the making, run many genesis games flawlessly, which is quite an accomplishment.

Now that it has sound, there is no question that this is the best genesis emulator there is today!

This is the future of Genesis emulation and you shall see more great things in time...

These are some screenshots of genecyst in action! (From 0.32!)

Beavis and Butthead

Landstalker

Might & Magic 2

Outrun


Phantasy Star 2

Rockman Mega World (Japanese Wily Wars)

Sonic the Hedgehog 2

Samurai Spirits (Japanese Samurai Showdown)

Time Killers

WWF Monday Night Raw


Genecyst History


Genecyst Version x.xx for DOS (08-18-98)

Version x.xx:
-Sound has been totally rewritten
-Now loads *.smd, *.bin, *.1 from ZIP files
-Cursor changed to a standard white cursor
-Sound rate is now changable from the GUI
-Log WAV/YM2612 has start/stop in GUI
-GRiP support
-Now can dump RAM, ROM, VRAM, VSRAM, CRAM, Z80 RAM, YM regs, messages, VDP base, VDP regs, sprites from GUI
-Sound ticker added in GUI
-SideWinder support added
-Stereo sound support


Genecyst Version 0.32 for DOS (09-28-97)

Version 0.32b:
-Fixed relative path problem on command line
-Autoversion setting
-Fixed FM channel 6 problem
-Improved CPU skipper
-Corrected 68K IRQ levels (stupid typo)
-Fixed a Z80 reset bug
-Fixed some more z80 bugs
-F11/F12 switch resolutions (get SDD!)


Genecyst Version 0.31 for DOS (09-27-97)

Version 0.31:
-Fixed a VRAM fill bug
-'-exclusive' command line option (disables windows multitasking)
-Fixed some DAC lag
-Altered the way envelopes are handled
-Dynamic CPU skipper
-Improved H-ints (Gunstar intro, S.Showdown, Chuck Rock, Timekillers, racing games)
-Louder PSG
-LFO amplitude modulation
-PSG noise channel (forgot about that)
-Altered HV counter
-Fixed minor z80 bug
-Fixed minor soundlogging bug


Genecyst Version 0.30 for DOS (09-25-97)

Version 0.30:
-Encapsulated gui.vol
-DMA transfers now eat clock cycles
-Better LFN detection
-Raster based effects (see below)
-Sprite masking
-Correct sprite priorities
-Rendering optimizations
-Z80 rewritten
-Speed throttle disabling
-'Force display enable' option added (see below)
-Wave output logging added
-Digital YM2612 FM synthesis
-Most of 68k emulation rewritten
-Cell based V-scrolling
-Split cart format support
-State display
-'DMAfix' prevents vram writes during DMA transfers
-Digital PSG emulation
-Faster DMA transfers
-Accurate HVcounter
-'version' command line option
-Scanlines in mode 256x256
-Correct window placement/priority
-Romdir saved
-CRAM reads
-Changed z80 busreq
-Fixed SSP/USP problem with state restores
-68K: Added BTST Dx,# instruction
-68K: Fixed STOP instruction
-Fixed joystick calibration
-Small font added
-Z80 speedup


Genecyst Version 0.20 for DOS (07-28-97)

Version 0.20:
-Highly accurate profiling with RDTSC (pentium only)
-Faster FPU mem->vid copy (pentium only)
-Automatic 6-button joystick disabling
-68K: LineA/F emulation
-68K: Corrected USP/SSP
-YM2612 FM emulation
-RAM->VRAM DMA transfer bug fixed
-DAC sound output
-Save state file format changed (this was unavoidable)
-Z80 emulation (buggy)


Genecyst Version 0.14 for DOS (07-15-97)

Version 0.14:
-Unchained modeX modes added (320x240 and 320x224)
These modes are considerably slower than VESA modes so don't use them
-6 button joystick inputs (almost)
-Stop intruction fixed
-Fixed MOVE->CCR data size
-Sped up 68k branching
-Funky Z-flag implemented
-Improved waitvsync
-Pattern table viewer
-Layer enabling dialog
-Fixed DOS hardware error handler
-Readjusted window priority


Genecyst Version 0.13 for DOS (07-05-97)

Version 0.13:
-PCX palette saving fixed
-Fixed MOVEM wraparound bug
-Fixed 68k flag bugs
-Added primitive Z80 faking
-Altered Window priority
-ROM checksum fixer (fixes games that "red screen")


Genecyst Version 0.12 for DOS (06-30-97)

Version 0.12:
-Initial Release


Thanks To Sardu for making genecyst, be sure to visit the genecyst Home Page. Bloodlust rules forever!

Mail Bloodlust Software at: bldlust@maelstrom.net. (NO commercial ROM requests please)

You are mortal #to set foot in this shrine!

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