SNES Technical Documents

NameAuthorVersionLast UpdatedDownloadSummary
SNES CPURandall HydeN/A8/22/92ZIPThis is an extremely detailed techincal document of the SNES 65c816 processor. It is a customized 16 bit processor made for the SNES. It operates in both 16- (Native) and 8-bit (Emulation) modes. The 8-bit emulation mode is 100% compatible with th 6502 processor in the NES system. This document, made by Randall Hyde, is one of the most detailed I've ever seen.
SNES GraphicsStarr1.0?/?/97ZIPThis document tells all about the SNES graphics array. It is what sets the SNES apart from all the 16 bit systems. It consists of four overlapping backgrounds that can scroll by themselves in any direction. It runs on 256 colors (Or 15 bit colors for Mode-7 color add/subtract prodecures) and a resolution of around 320x200. This is just a summary, click on the links to the left to view the actual documents.
SNES MemoryDuncanthrax1.08/28/97ZIPBorrowing from the SEC, the only SNES memory document I found, that is dcecent enough to be posted. It's not 100% accurate, but it gives you an idea of what's the memory is, and information on the various file types (smc sfc fig etc).
SNES SoundsGau of the Veldt1.12/26/98ZIPThe SNES sound system was custom made by Sony specifically for the SNES. It's labeled as an SPC-700. It is superior to most sound chips of its time (1991), for it has it's own memory and instruction set, which takes the load off the main CPU. If you're interested in writing a SPC player, this is for you.

There are more coming, so stay tuned! Send me any tech docs you have via mail or IRC. I'd appreciate any feedback you might have.

stickfig@zophar.net