February 1997 Issue, copyright 1997, Canada Computer Paper Inc.

Adobe After Effects 3.1

FX program provides professional results

By Graeme Bennett



After Effects
From: Adobe
For: Macintosh
Price: US$995; US$1,995 (production bundle)

Pros: Powerful animation and post-production processing. A few years ago, these effects required an expensive FX generator. Good tutorials.

Cons: Fairly complicated, number-oriented interface.

After Effects is one of those software programs that produces effects that look like they've been done in a gazillion-dollar "Harry Suite" digital-effects studio. And, if your Mac is studly enough (After Effects will run on a 68030 or better, but seriously wants to run on a big, bad PowerMac), you can create truly professional effects that amply prove why the Mac can more than hold its own in a PC-centric world.

Adobe After Effects was a fairly tough product to review. I have pity on those users who, for whatever reason, are struggling along without the benefit of the excellent tutorials in the After Effects manual. Don't bother! After Effects is full of obscure keyboard shortcuts and things you just have to read about in the manual to understand. Once I'd read the manual (it took more than one reading to sink in, in my case) and had done the tutorials, I was well on my way to "F/Xstacy."

Here's the basic principle:

1) First, you create a project, into which you will place one or more compositions. Compositions can be nested, so that, for example, a clock can have moving hands (part of a "clock composition"), but the entire clock can be resized, rotated, or otherwise manipulated as one object.

2) Animated effects are set up on a timeline that runs from left to right, much as it is in Adobe Premiere and many other video editors. By setting two or more "keyframes," you can set when an effect starts and stops. When third-party plug-ins, or After Effects' own filters, are used, the filter becomes an item in the list of layers. Setting keyframes on any item, setting an effect or position, and then moving to another position on the timeline easily creates an animated effect.

Like Adobe Photoshop, After Effects relies heavily on the concepts of filters, layers, and masks for many of its effects. As you might expect, you can import files from Photoshop, Premiere, Illustrator, QuickTime, MIDI, and several other common formats.

Although I'm grateful for the excellent tutorials and am quite astonished at the fantastic effects possible, I can't escape the nagging feeling that After Effects is a little clumsy and overly complex here and there-a situation not helped by the total lack of online Help in the program. (Why is it that so few Mac programs have help systems? When was the last time you saw a Windows program that didn't include a Help menu? It's as if Mac developers are stubbornly clinging to the pompous belief that Macs are so easy they don't need to provide help.) At any rate, rather than having to manually set keyframes and press (not to mention "remember!") Command-this and Command-that, I'd like to see the program support more drag-and-drop selections and automated procedures-or at least a good hypertext help system! As it is, you can do a lot, but the program's complexity and hundreds of menu items tend to overshadow the power in many cases.

However, these are minor quibbles. The program proved to be 100 percent stable in my tests (it was awfully slow on my "minimum configuration" 68030 test system, but performed well on an AV PowerMac with 80 MB of RAM) and serves to show another good reason why many video professionals continue to prefer the Mac platform.

Metatools Studio Effects

Pros:
Powerful plug-ins add particle animation and many other sophisticated effects that look like they were produced on an ultra-expensive special effects system.

Cons: Numerical interfaces, lean documentation.

If one were to categorize these tools with a single word, Studio Effects might best be described as "extreme."

Studio Effects plug-ins are, at times, frighteningly complex-adding huge panels of numerical controls and math-oriented functions via a range of special effects plug-ins to the already complex Adobe After Effects program (reviewed above). The good news is that Studio Effects produces an amazing array of effects that are stunningly sophisticated. Animated logos rise as if emerging from vacuum-formed plastic (anybody remember the Mattel Vacu-form?); images melt as if made from liquid mercury, and a particle-animation system that creates everything from smoke to Star Trek-like star fields. If you've seen the "ripple" distortion effects on such shows as Babylon 5 (when a weapon is fired) or Sliders, you can create those effects, too, with the program's Ripple Pulse effect.

You can make an image look as though it is turning into glass or viewed through running water. These are but a few of the 18 effects in the package, each of which is nearly infinitely customizable.

Conclusion

At least for me, the best software tools are those that cloak sophistication and power in a convenient and intuitive interface. Studio Effects succeeds on the first two accounts, but fails somewhat on the last, although it is likely that those who are familiar with the keyframe-oriented nature of Adobe After Effects will grasp the essentials of these plug-ins quite easily.

How could Studio Effects be improved? This product really needs a preview function, and the manual needs to have more comprehensive tutorials than the one simple example cited for each effect. These complaints notwithstanding, these are compellingly cool effects very much in the "Kai" style that I would highly recommend to anyone working with After Effects.

If you are a Mac-based animator or videographer, these optical effects are the next best things to having your very own Industrial Light and Magic dept. For a complete feature list, visit q

Contact: Metatools,
Web site: http://www.metatools.com


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