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All About...
System Shock 2
Review

The sequel to the best game no one ever played has arrived, and it's every bit as frightening, engrossing, and breathtaking as the original
The mystery begins the moment you set foot on the doomed ship.
When System Shock 2 was announced, my excitement was tempered with skepticism. After all, the original holds a very special place in my heart, and with the long-ago departure of producer Warren Spector, I had doubts Looking Glass would be able to do the first game justice. Thankfully, my fears were completely unfounded. From the word go, System Shock 2 is, hands down, the most unsettling and frightening game I've ever played. There is no doubt that something very, very bad happened aboard the Von Braun, and this is conveyed masterfully by the game's graphics, the pacing of the story, and its unbelievable sound effects. Taken as a whole they pull the experience off seamlessly, and the result is truly spectacular.




System Shock 2

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It's been forty years since the conclusion of System Shock, and TriOptimum, the corporation that built Citadel, has fallen on hard times after the SHODAN incident. They get a second chance when one of their scientists, Marie Delacroix, discovers a way to travel faster than the speed of light. In the year 2114, the faster-than-light ship Von Braun sets off on its maiden voyage, escorted by the military ship UNN Rickenbacker.

You awaken with no memory of who you are or what has happened. The Von Braun is now a ghost ship--bodies are strewn everywhere, and the walls and floors are covered with blood, limbs, and severed heads. XERXES, the Von Braun's primary computer, has been corrupted by an alien force called The Many, which grows and feeds by assimilating humans into itself. Hybrids, humans that have been merged with The Many, patrol the ship per XERXES' commands, looking for any poor souls they may have missed the first time. During your suspended animation, you were outfitted with cyber-implants (which you can upgrade as the game progresses) that let you do any manner of things, from researching unknown objects to hacking into security systems and using alien weapons. And so, initially armed only with a pipe wrench and assisted by the mysterious Dr. Janice Polito, you must unravel the mystery of what happened aboard the Von Braun, all while avoiding the Hybrids and the Von Braun's security cameras.

Using a modified version of the Dark Engine (the same engine that powered Looking Glass' Thief: The Dark Project), System Shock 2's graphics fit the bill, perfectly capturing the mood of the game. There are a few missed opportunities here and there, but overall the Dark Engine holds its own against most game engines.

Enhancing the great visuals are some downright awesome sound effects, particularly the voice of SHODAN. (You just knew she'd be making an appearance, right?) Her voice is appropriately condescending and alternates between a normal female voice, a metallic female voice, and a faltering voice that mixes in the voices of children and other weird sounds all while stuttering. There is nothing more frightening than to be walking down a dark and empty hallway, stepping over heads and bodies, when SHODAN suddenly starts talking to you.

Adding the final element to the game's atmosphere is the Von Braun itselfthe level design is fantastic, perfectly capturing what it must feel like to be aboard an empty starship out in the depths of space. The usual areas, such as cargo and engineering, are all present, but there are also a gym, a shopping mall, and a movie theater (with the prices in the theater jacked up at least thirty percent), all of which add a frightening degree of normalcy. These are areas where people relaxed, shopped, and enjoyed themselves. And now all those people have been butchered and you are all alone. So very alone.

The only big knock against System Shock 2 is that is a bit of a system hog; even a system that matches our recommended specs will suffer a drop in frame-rate from time to time. If you're using anything much lower than what we recommend, you're going to notice a severe performance hit.

Just like the original before it, System Shock 2 is a unique and terrifying experience. Second chances this good don't usually come arounddo yourself a favor and experience this game. You won't regret it.

- William Harms

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Screens
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"Enhancing the great visuals are some downright awesome sound effects, particularly the voice of SHODAN."

Screens

Like Half-Life, System Shock 2 works on unnerving the player by adding eerie environments.

There a plenty of unusual creatures besides homicidal chimps and the ship's computer.

Be carful when hacking into some sub-systems, things have a tendency to explode if you screw up.

Stats
Developer Irrational Games
Publisher Looking Glass Studios
Genre Action RPG
Supports 3D Acceleration
Sponsor
Requirements
Windows 95/98; Pentium 200; 32 MB RAM; 8x-speed CD-ROM; D3D compatible 3D accelerator card; DirectX compatible sound card
Recommended
Pentium II 300; 64MB RAM; Sixteen-speed CD-ROM; Voodoo3
Sub-head: Hacking and Repairing
In addition to avoiding XERXES and its minions, there are two additional skills, hacking and repairing, you'll need to master if you want to be successful at System Shock 2. The hacking skill lets you access locked storage containers, override security systems, and even lower the prices at the local nanite replicator, while repair comes in handy when a weapon breaks down. Failure in either endeavor can unleash dire consequencesweapons may be permanently destroyed, security systems can be tripped, or booby-trapped crates may explode.

To successfully hack/repair something, you must connect three squares in a rowthe green squares have been designated as safe, while the red squares are dangerous ICE nodes, which you should avoid at all costs. Whether or not you're successful is determined by your character skills, and whether or not you have any software installed that will help you complete your task.


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