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Hardware | Features | Reviews | Previews | Media+Files | Hints | Columns
All About...
X-Men: Mutant Wars GBC
Review

The fighting game with all our favorite X-Men is a not-so-hot Game Boy Color game.
Just like the movie, Wolverine seems to have a starring role in this game.
Since the success of the X-Men movie, it's hardly surprising to see so many games with the licensed characters come out on the market. Sadly, few of them are very good, and this is certainly one of the lackluster ones. Gamers must use a variety of X-Men characters to fight their way through hordes of bad guys, but the tiresome battles, uninspired control and frustrating gameplay make this one action game to pass up. While it has the potential to be a classic action title, there are too many things that make it fall just a bit short.





 



The game lets players control some classic X-Men -- Wolverine, Storm, Iceman, Cyclops and Gambit. Each character has specific powers and abilities, and when one dies, the next one comes in to fight. Or players can call on the strength of another member of the team at any time by hitting a direction and the select button. The nine levels take players through a variety of locations, including zombie-infested cemeteries.

Each character's special abilities are called by using complex key presses. Some of the moves take X-Power, or XP, to pull off. XP comes back with time, but for some characters (such as Cyclops), running out of XP means being completely vulnerable. This makes it especially frustrating during battles, since even in the very beginning of the Story mode, there are multitudes of enemies swarming in on land and in the air.

The game contains two modes of play -- Story and Fight. Story mode takes the player though a basic storyline where the X-Men must save the world, blah blah blah. The story results in players fighting lots of creatures and some end-level bosses. Fight mode skips right to the boss fights, as players must combat a series of enemies in one-on-one combat.

Neither mode is terribly exciting, nor will it make gamers jump for joy. It's possible that the game could have been redeemed had it supported the Game Link cable for some multiplayer fighting, but it's unlikely that even that would have saved it.

The graphics are simply average, as the sprites for the different characters move jerkily around the screen. The backgrounds in the different environments aren't all bad, but they're not terribly great, either. Overall, the look of the game is simply mediocre.

Bottom Line: Ultimately, there's not much to say in this game's favor. While it's certainly not the worst game to come out on the Game Boy Color, it's far from the best.

- Michael Wolf


Screens
Zombie Food
Light it Up!
Waraxe Gets Pounded
Cave Combat


"Fight mode skips right to the boss fights, as players must combat a series of enemies in one-on-one combat."

Screens

Those damn cyborgs are at it again, and it's up to the X-Men to stop 'em.

Defeating enemies sometimes releases health hearts.

Ah, that Wolverine -- always with the sharp wit.

Stats
Developer HAL Laboratories
Publisher Activision
Genre Action
Players 1


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