Homepage

News Homepage
PC Homepage
Nintendo Homepage
Sega Homepage
Sony Homepage
Xbox Homepage
Tech Homepage
Showbiz Homepage
Direct Hit Homepage
The Goods Homepage

Forums
Letters / Q&A
Letters Letters

Review It
YOURSELF:


   



  DailyRadar
  • BECOME AN
  • AFFILIATE
  • Staff
  • Advertising


  DailyRadar
  Worldwide

  • UK
  • Germany
  • Italy

  Imagine
  Websites

  • Jobs4Gamers
  • PC Gamer
  • Next-Gen
  • PSM Online
  • Dreamcast

Hardware | Features | Reviews | Previews | Media+Files | Hints | Columns
All About...
Croc GBC
Review

Amphibian Adventure Awaits
Croc will jump and hop his way to platform glory.
Despite the wonderful opportunity to make many fanciful plays on the title Croc, we must respectfully refrain. While it remains a workmanlike, almost plebian, member of the genus: platformer and species: cutesy amphibian, Croc offers players nothing they haven't seen before -- but does it in a moderately entertaining fashion. Users play Croc, a feisty crocodile who's been raised by cutesy little puffballs called Gobbos. The Gobbos, alas, have been sent into exile or captured by the no-good Baron Dante. Croc, of course, is the Gobbos' green and scaly savior. Possessing the ability to jump (this is one talented Croc), stomp and whip his tail thusly, our boy sets out to free the Gobbos, crush the foe and make the world safe for truth, democracy, yadda yadda yadda. It might be trite, but it's still fun.




Croc GBC

Review this game
Get Reviews from gamers

 



Four worlds await Croc, including a forest level with its requisite lava stage, an ice world where penguins wait to smite our hero, a desert heck, and the evil Baron's Castle. While the eye candy is certainly tasty, and each stage comes complete with many platforms to hop, side areas to explore and bonus goodies to collect, one can't help but notice this is all very Super Mario Bros. -- and that Super Mario Bros. is oh, say, so five minutes ago.

Croc ensures quality control by "borrowing" every platforming cliche there is. One hundred crystals collected adds up to one free life, the boxes with the question marks on them hold goodies, and old Croc can use jellies to bounce himself high into the air. Lest we forget to mention, the hearts, dear reader, also bestow an extra life on our hero. Old home week comes early and often with this one, but it's nice to know that the programmers took their inspiration from the best. We shudder at the thought of Argonaut swiping liberally from some of Acclaim's old-school platformers. Brrr.

The challenge comes from exploring and hunting down each and every Gobbo. Three Gobbos are stacked on each game level (every world has five levels, mind you), and players will have to complete a subgame to save the fourth. Here, players will have to complete tiled puzzles, run a gauntlet, blow up sheep and mummies, etc. It's not brain surgery -- heck, it's not even sweeping up after brain surgery -- but it does ensure that the whole experience remains an experience to be sampled, not a total rehash of someone's 1980s-style tinkerings.

The Bottom Line: Croc has teeth to bite, teeth that are not entirely its own.

- Greg Orlando

User Reviews

Review this game &
Get Reviews from gamers



Screens
Jumping Joy
Downhill Run
Swimming


"Croc offers players nothing they haven't seen before -- but does it in a moderately entertaining fashion."

Screens

The colorful areas are pretty, but hardly awe-inspiring.

Isn't it nice that the little guy can swim just like his namesake?

Stats
Developer Argonaut Software
Publisher THQ
Genre Platformer
Players 1


     Got a Question? Send email to nintendo@dailyradar.com
  © 2001 Imagine Media. All Rights Reserved. Privacy Statement