PETER JACKSON'S KING KONG ISSUE ON SALE NOW!
GameInformer - The Final Word on Video and Computer Games
Subscribe |  Customer Service |  My Account   
USERNAME   
PASSWORD 
REMEMBER MY ID
Forgot your password? | Register

 PLATFORM: GAME BOY ADVANCE
MORE TRON THAN TRON BONNE

ith its RPG setting similar to the movie Tron and card battle elements during battles, Capcom has made one cool game that’s hard to classify. The main character is actually a kid who is living in a world where people jack in and out of the web via devices called PETs. By tapping into the net, you assume the digital persona of Mega Man, who runs around circuit pathways, being attacked by viruses and looking for clues to bring the evil WWW corporation down.

As far as pure addictive gameplay goes, this is a great offering. I could definitely see a normally monotonous car or plane ride zip by with this game’s deep play and easy handling. The only problems I see are a sometimes clunky menu system and repetitive battle action. Other than that, the RPG elements of improving your Mega Man, the engrossing plotline, and the multiplayer capability should be more than enough reason for you to go get one of your own.   -KRISTIAN

JAY FITZLOFF   8
Like a card game with real-time grid battles instead of deck duels, Mega Man Battle Network is unique and fun. There's really no reason to have Mega Man attached to the game, though. If you're up for something different, check it out.

8.25
CONCEPT:
A strange mix of a card battle-type game with RPG elements thrown in
GRAPHICS:
Lush and detailed environments await you
SOUND:
There’s enough here to get by, but you wouldn’t be missing anything if you turned it off
PLAYABILITY:
A little disorienting at first, but after ten minutes you should be fine
ENTERTAINMENT:
A surprisingly fun little game, one I could play for a long time
REPLAY:
Moderate
Copyright 1991 - 2005 :: Game Informer Magazine