Allegro A game programming library


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Allegro is a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI.
Read more details on the introductory page.

News

27th of April, 2008 - Allegro 4.9.3 released!
This is a Work-In-Progress (WIP) release for the future 5.0 branch. Here is a summary of the changes since version 4.9.2:
  • A lot of work on the OpenGL drivers and graphics in general.
  • Added an OpenGL graphics driver for Mac OS X.
  • Improved font loading and drawing.
  • Added text output functions with explicit length arguments.
  • Added the start of a new audio API implementation, as an addon.
  • Changed timestamps throughout the API to doubles expressed in seconds.
  • Improved timer resolution on Windows.
  • Added a few new examples.
  • Some existing functions renamed or changed.
  • Many bug fixes and documentation updates.
Get this new version from the Download section. Please test it and report problems and incompatibilities to the mailing list or the SourceForge tracker.
27th of January, 2008 - Allegro 4.9.2 released!
This is a Work-In-Progress (WIP) release for the future 5.0 branch. The previous releases on this branch were 4.3.0 and 4.3.1, but future releases will be 4.9.x. Here is a summary of the changes since version 4.3.1:
  • A lot of work towards a new graphics API.
  • Added a Direct3D driver for Windows.
  • Added an OpenGL driver for X11.
  • Added window resizing support.
  • Added a bitmap font addon.
  • AL_* renamed to ALLEGRO_*.
  • Moved all include files into an allegro5 directory.
  • Added some new examples for new API.
  • Added and updated NaturalDocs documentation for new API.
  • Build system fixes/changes.
  • Bug fixes and other changes.
Get this new version from the Download section. Please test it and report problems and incompatibilities to the mailing list or the SourceForge tracker.
20th of January, 2008 - Allegro 4.3.10 released!
This is a Work-In-Progress (WIP) release for the future 4.4 branch. This is similar to 4.2, except that it is bundled with some common addon libraries that can be built along with Allegro. (Note it is unrelated to the previous 4.3.0 and 4.3.1 releases.) Check the installation instructions for your system for more details! Please download the .zip or .7z archives for use on DOS/Windows and the .tar.gz for Unix-like systems (including Mac OS X).
  • Integrated the following addons into the Allegro build system: AllegroGL, loadpng, JPGalleg, logg.
  • Disabled support for asm mode on all platforms (previously the default for non-x86 architectures).
  • Added a draw_sprite_ex() function.
  • Added a new "skater" demo game.
  • Added detection for SSE3, SSE4.1 and SSE4.2.
  • Fixed a problem with filename encoding and the SYSTEM_NONE driver on Windows.
  • Fixed a bug in arc() function.
  • Fixed a problem on Windows where the NumLock, ScrollLock and CapsLock flags are not registered in the key_shifts flag until at least one key is pressed.
  • Other minor improvements.
Get this new version from the Download section. Please test it and report problems and incompatibilities to the mailing list or the SourceForge tracker.

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