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All About...
Darkstone
Preview

It's got tried and true dungeon-crawling gameplay and a $10 price tag. What more could you ask for?
As the days of the PSOne dwindle, we're finding fewer quality titles worth a second look -- or at least those that aren't aimed straight at the eight-and-under set. Thankfully, gamers craving a bit of the old fantasy-based hacking, slashing and spell-casting may find a bit of light at the end of the tunnel in Darkstone. In development by Delphine Software International, it's a port of a well received PC title, and is scheduled to ship with a $10 price tag. At that price, it could be just the sort of pleasant diversion to take before making the leap, wholesale, to the next generation of consoles.

The backstory features the ubiquitous, barely intelligible fantasy trappings: The players dwell in the Land of Uma, a place created from the mists of time by Life itself. A land of life without death, however, challenged the very balance of the universe, and thus Death was introduced. The harmony between the two, however, has quickly soured, and now it's up to the player -- as one of the Pure of Heart -- to find and smite evil in its many forms.

More specifically, and more relevant to the gamer, is the goal of besting Drakk -- a dragon who, in addition to exercising his other draconian habits, has been turning innocent folk to stone. In order to conquer this scaly menace, the player will have to seek out seven ancient magic crystals. Once recovered, these artifacts can be used to invoke the power of the Time Orb, the only weapon with a chance of defeating Drakk. Of course, that's just the bigger picture -- there are plenty of smaller menaces (in the form of skeletons, wasps and ogres) to smite and wrongs to right before taking on the boss.

The player starts off by choosing one of eight playable characters: male or female incarnations of four castes -- the warrior, thief, magician and monk. Naturally, each of these will have different powers and attributes, and finding one whose style suits the player will be crucial to success. Over the course of the game, 30+ weapons and an equal number of spells will become available -- true to the RPG genre, many of these can be modified for optimal effect.

The game will feature fully 3D characters and backdrops, while complete camera control will allow the player to zoom and rotate a full 360 degrees about the action. Adventures will take place across both closed environments and vast plains -- in addition to trolling through villages for information and supplies, the player will be able to visit castles, forests, caves and dungeons. There are more than 200 enemies and interactive characters, while 100 monsters based on 30 character types should keep the quest both interesting and profitable.

Obviously, the game looks to borrow heavily from Diablo, which shouldn't garner any complaints from those gamers already familiar with that hit's seamless blend of action and RPG elements. The game includes 32 levels, although each one is randomly generated each time around. Every time the game is played, dungeons are rearranged and items and creatures are repositioned -- again, it resembles Diablo, but should ensure that replayability isn't a problem.

We're hoping that some of the PC version's finer features make it into the mix: namely, an excellent AI that can be used to control another member of the party and a transparent map laid out over the action -- it always keeps the player well oriented and on the right path, and can be toggled on and off. We once described the original thusly: " Lovely to look at and a joy to play... this is the best "everyman RPG" since Diablo." While the PSOne version surely won't look quite as nice, if the gameplay survives the shift from PC to console, gamers could find a fine adventure to add to their collections, and a bargain to boot.


- David Chen


1/22/01
Going for the goblins
In the dungeon
Meeting Drakus
Skeleton attack
Fighting in the field
Close quarters
Three to one
Fending off attack



"The player starts off by choosing one of eight playable characters: male or female incarnations of four different castes."

Screens

Although it's an RPG, Darkstone's streamlined interface should make it easy for console gamers to get into the action.

If the game can manage to capture the visceral hack and slash action of such dungeon crawlers as Diablo, Darkstone could be one of the last PSOne RPGs worth picking up.

Players will be able to choose from four character types, as well as gender. With over 200 interactive characters to meet and greet, you can expect plenty of side quests.

Stats
Est. Release Date 1/29/01
Developer Delphine International
Publisher Take 2 Interactive
Genre Role-playing
Players 1
Another Dark Stone
The Dark Crystal, a puppet based fantasy adventure set in a dying world, was released in 1982. Directed by famed puppeteers Jim Henson and Frank Oz , the movie concerns a shard of the titular damaged crystal and young Jen, last of the Gelfings, who has been entrusted with it's recovery from the evil, vulture-like Skekses. It's an absolute 80's curiosity, and probably won't maintain much more of a grasp on the public psyche, so if you like quasi-sci-fi and fantasy stuff, puppet love, and creepy monsters, then have a gander before it's gone. Just don't plan on loving it.

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