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1/11/01 Review |
Every now and then, a game comes along that's so good, you kick yourself for not playing it earlier. With a game like this, perhaps it should've been called "Smuckers." |
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I've taken some damage here but if my LootSensor is working right, the flag is only a few seconds away. |
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Developer |
CogniToy |
Publisher |
CogniToy |
Genre |
Strategy |
Supports |
3D Acceleration |
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Sponsor |
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With MindRover's amazing level of replayability and nearly endless options, it becomes rather easy to create robots that do exactly the opposite of what they're supposed to do. For example, I was able to make a pacifist robot that simply avoided the enemy at all costs. Its offensive capabilities were about as sincere as Libya's "Line of Death" threat from the early '90s, but man, it could run! My little sissy robot made the peace-loving stereotype of the 1960s seem like a generation of dictators. And I liked every minute of it. So there. |
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