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4 817 * Re: OpenGL Discussion boar...
    (Leadwerks) - 12/07/07 11:33 PM
USERS - Gamers, Professional 3D Users, Consumers
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User Hardware, Software, & Gaming Help
  Questions from end-users on how to best use OpenGL with their hardware, applications & games
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4709 14899 * Re: OpenGL vs. DarkBASIC
    (JohnLM) - Today at 11:24 AM
DEVELOPERS
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Math and Algorithms
  Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
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686 2722 * Re: Instanced Matrxies and...
    (plasmonster) - Yesterday at 01:11 AM
OpenGL coding: beginners (2 viewing)
  If you are just beginning to code with OpenGL, post your questions here
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21393 91246 * Re: Question about graph d...
    (ZbuffeR) - Today at 02:55 PM
OpenGL coding: advanced (4 viewing)
  For experienced OpenGL programmers - advanced topics and discussions
Moderator:  Eric, dorbie, Tom Nuydens 
13520 94426 * Re: Displacement Map:
    (knackered) - Today at 03:50 PM
OpenGL Shading Language (4 viewing)
  Discussion about the OpenGL Shading Language and related ARB extensions
Moderator:  Tom Nuydens 
1532 8680 * transpose() in 1.10
    (Leadwerks) - 21 minutes 45 seconds ago
OpenGL under Windows (2 viewing)
  Discussions specific to OpenGL coding under Windows
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853 3066 * Re: Object/library modules...
    (Shinta) - Today at 07:07 AM
OpenGL on Linux
  Discussions specific to Linux - getting things to work, hardware acceleration and coding
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1607 7355 * Maya -> OpenGL -> Li...
    (glfreak) - 12/03/07 08:11 PM
OpenGL on Macintosh
  Coding and performance using OpenGL on the Macintosh
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601 2272 * Re: Cocoa fullscreen
    (nib) - Yesterday at 05:20 PM
OpenGL Toolkits (e.g. GLUT, CPW, GLFW, GLOW) (1 viewing)
  Discussions about OpenGL toolkits and mid-level APIs such as GLUT, CPW, GLFW, GLOW, etc.
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397 1117 * Re: Glfw - mouse position ...
    (ZbuffeR) - 11/30/07 04:48 AM
High-level APIs (e.g. Inventor, Performer, Optimizer)
  Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
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123 303 * Fltk And OpenSG
    (iamjaideep80) - 11/30/07 09:54 AM
Suggestions for the next release of OpenGL
  OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
Moderator:  V-man 
634 4504 * Re: Is this real-time?
    (modus) - 12/07/07 05:38 AM
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