Director: Michelle
Published: June 27, 2007
Running time: 00:01:51
File size: 21.4 MB
Director: Michelle
Published: June 27, 2007
Running time: 00:01:02
File size: 36.2 MB
Director: Michelle
Published: June 26, 2007
Running time: 00:00:49
File size: 45.9 MB
Director: Michelle
Published: June 26, 2007
Running time: 00:01:11
File size: 22.3 MB
Director: Michelle
Published: June 26, 2007
Running time: 00:01:12
File size: 22.0 MB
Director: Michelle
Published: June 27, 2007
Running time: 00:01:51
File size: 21.4 MB
A Moviestorm homage to "Pulp Fiction". Two hitmen set out to discover exactly what Moviestorm is in this mini crime caper. Filmed with the pre-open beta version of Moviestorm. (June 2007)
I'd come from an artistic background, rather than film. I've been created machinima, mainly with The Sims 2, since June 2005. My love of machinima also extends to being an admin and moderator on two machinima websites, Machinima Premiere and Gamerz Theatre.
For as long as I can remember, I've been playing video games and enjoyed Sims games in particular. During a moment of boredom and at a suggestion from best friend, Kheri, we decided to make a short music video using The Sims 2 after seeing a couple of machinima movies online. It combined my love of video-games and spending time creatively. I then discovered how much I enjoyed making short movies, especially video editing.
It was relatively easy to get started with Moviestorm. I've been a beta tester from the start, since October '06. From a machinimators point of view, it's a dream having a wide range of animations and gestures to hand, without having to mod the software or use hacks, as I've needed to with game engines. If I had to pick one feature I like the most, it would be the camera system, although the built in lip-sync would come a close second.
I've been keen to make some action movies, as most of Britannica Dreams' films have been romance or music videos and Moviestorm already had the gun props and gun related animations, so it was a perfect match.
Ann Garner wrote the script as a homage to 'Pulp Fiction', which is one of her favourite films and asked me to film the short clip and Paul Weir to produce the sound design.
Yes, the script was written with Moviestorm in mind, to demonstrate one genre of movie-making that can easily be accomplished with the built-in props and animations.
Quentin Tarantino of course! The set was modelled after the actual room in the film.
I usually make sketches and storyboards, however this time I only needed to draw storyboards and spend a couple of hours constructing the set and actors.
Since the film was made with a pre-open beta version of Moviestorm, I had to work around a few bugs with the lighting and getting the fourth man at the end to burst through the door and shoot, was tricky with timing and needed reshooting several time. I think the lip syncing and gestures worked very well, especially the reactions of the victim sat in the chair.
I was quite happy with the way the depth of field worked. It was very simple to do, with a greenscreen set constructed in Moviestorm.