ScummVM

Preferred license: GNU General Public License (GPL)
The ScummVM project allows users to run a variety of classical graphical point-and-click adventure games including Monkey Island, Simon the Sorcerer, Space Quest, and many more. To this end, ScummVM features a complete reimplementation of each supported game engine (Virtual Machine - VM). The number of engines is constantly growing thanks to a very agile and diversified development team. Portability is one of our main concerns, and hence, ScummVM has been ported to numerous platforms: desktop environments (Windows, Mac OS X, Linux, *BSD, Solaris, ...), game consoles (Nintendo DS, PlayStation 2, PlayStation Portable, ...), smart phones and PDAs (WinCE, PalmOS or Symbian based), and others (like BeOS, AmigaOS or OS/2).
Actual source code produced by the student participants in Google Summer of Code™ for ScummVM can be found here.
 
Current Projects
by Kari Antero Salminen, mentored by Yevgen Sandulenko
by David Corrales-Lopez, mentored by Max Horn
by Timothy Stephen Mason, mentored by Kostas Nakos
by Sean Murray, mentored by Kostas Nakos
by Andreas Scholta, mentored by Johannes Schickel