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Achieving PostScript and Wmf outputs for OpenGL
Updated: 10 Jun 2003
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
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Pierre Alliez |
4.87 |
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A multithreaded, OpenGL-enabled application.
Updated: 16 Nov 2006
Provides a base to use when programming OpenGL-enabled applications for the real world, rather than a simple hello world.
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Jeremy Falcon |
4.83 |
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A small VRML viewer using OpenGL and MFC
Updated: 1 Dec 1999
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Pierre Alliez |
4.82 |
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OpenGL Win32 AppWizard
Updated: 20 May 2003
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
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Ulf Öhlén |
4.79 |
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GLFW: A (Simple) OpenGL Framework Library
Updated: 31 Aug 2006
An easy to use library to quickly setup and run OpenGL applications.
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Simone Serponi |
4.79 |
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2D Drawing with an OpenGL Control
Updated: 26 Apr 2007
An article explaning how to create a user control for 2D shape drawing with OpenGL.
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Ozgur Ozcitak |
4.78 |
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Generating Outlines in OpenGL
Updated: 7 Oct 2004
Using multi-pass techniques to generate outlines in OpenGL.
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Dave Handley |
4.76 |
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Full Scene Motion Blur
Updated: 28 Mar 2005
How to obtain a motion blur effect.
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Vlad Stanciu |
4.76 |
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3D Graph ActiveX Control
Updated: 3 Aug 2003
An ATL/STL ActiveX control based on OpenGL library for 3D data visualization
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Nikolai Teofilov |
4.74 |
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Part One: Euclidian Geometric Algebra and Quaternions
Updated: 15 Mar 2005
Geometric Algebra applied to OpenGL
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Dan Bloomquist |
4.71 |
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VRMLTest - Full VRML 1.x parser and partial viewer
Updated: 7 Feb 2000
VRML parser and Partial viewer
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Antonio Tejada Lacaci |
4.62 |
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CGLEnabledView - An MDI view class supporting OpenGL
Updated: 1 Dec 1999
A plug-in view class that provides OpenGL support
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Alessandro Falappa |
4.61 |
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StL Data File Viewer
Updated: 6 Mar 2003
A simple StereoLithography data file viewer.
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Sharjith |
4.59 |
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Win32 OpenGL Framework - Star Wars scrolling Text
Updated: 7 Aug 2002
An article detailing a project which contains StarWars-esque scrolling text. It is done completely using OpenGL and shows some advanced OpenGL topics. Also included is a framework for using OpenGL windows in your Win32 programs.
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Todd Jeffreys |
4.57 |
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WaTor - An OpenGL based screensaver
Updated: 5 Mar 2007
An article on implementing a simple predator prey simulation using OpenGL and MFC.
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iberg |
4.57 |
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Interactive water effect
Updated: 24 Apr 2001
A short OpenGL demo showing multitexturing effects and clever math optimizations.
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Laurent Lardinois |
4.56 |
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Quagmire Particle Engine
Updated: 23 Feb 2005
An object oriented OpenGL particle engine, for the simple creation of advanced particle effects.
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Ken Mazaika |
4.54 |
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Decoding OpenGL Textures in Targa Format from an SQLite Database
Updated: 29 Oct 2007
Framework for loading TGA image data from an SQLite table, decoding this data and binding it to OpenGL textures
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Mimatok |
4.50 |
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An OpenGL ActiveX Control Developed with MFC
Updated: 23 Nov 1999
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Zhaohui Xing |
4.49 |
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The GLU functions and hit testing using OpenGL and MFC
Updated: 2 Oct 2000
This sample teaches you how to create an OpenGL based 3D Drawing application and demonstrates the GLU functions and hit testing using OpenGL and MFC
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Masoud Samimi |
4.48 |
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Mouse Selection in OpenGL Scene
Updated: 26 Oct 2002
One another approach for picking objects with the mouse in OpenGL scene.
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Bahrudin Hrnjica |
4.48 |
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SharpGL: a C# OpenGL class library
Updated: 3 Jul 2007
SharpGL is a very simple, very powerful C# OpenGL class library, Included is a Windows OpenGL control and Component for direct editing in the visual environment
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Dave Kerr |
4.47 |
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GLUT Window Template
Updated: 26 Jul 2007
This article describes in detail how to set up your first OpenGL GLUT window and provides you with a template for your OpenGL applications
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Ali BaderEddin |
4.47 |
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GLUI Window Template
Updated: 1 Oct 2007
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications.
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Ali BaderEddin |
4.36 |
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A virtual trackball rotation controller
Updated: 2 Dec 1999
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Alessandro Falappa |
4.35 |
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Printing and Print Preview OpenGL with MFC
Updated: 4 Jun 2000
Using DIB section to print OpenGL with good resolution.
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Frank W. Wu |
4.33 |
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An OpenGL Sample as Firefox Plugin
Updated: 13 Sep 2007
A tutorial on how a Firefox plugin does OpenGL rendering
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Ruiying WANG |
4.31 |
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A Win32 class support OpenGL printing
Updated: 23 Nov 1999
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Zhaohui Xing |
4.22 |
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A Lightweight Real-time OpenGL Graph Component
Updated: 20 Dec 2006
An article on integrating an OpenGL-based graph component that provides real-time updates.
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Gabriyel |
4.20 |
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True OpenGL Zooming
Updated: 12 Feb 2002
True zooming on a perspective view...
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pepito sbarzeguti |
4.12 |
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OGLTools, A OOP solution to OpenGL programming
Updated: 16 Jul 2002
A set of classes designed to make programming of OpenGL easier
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Jonathan de Halleux |
4.10 |
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Basic Curves And Surfaces Modeler
Updated: 29 Mar 2007
A basic demo of modeling curves and surfaces in OpenGL.
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Sharjith |
4.06 |
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OpenGL Terrain Generation - An Introduction
Updated: 18 May 2006
This code will demonstrate how to generate a terrain from a bitmap file.
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Vahe Karamian |
4.03 |
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How to select an object using OpenGL
Updated: 30 Oct 2003
This article explains how to select an object using OpenGL.
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ICE_WIZARD |
4.00 |
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Miner3D_viewer ActiveX control (for Miner3D game)
Updated: 26 Feb 2004
A solution for writing game 3D using VC combined with VB.
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ICE_WIZARD |
4.00 |
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How to draw OpenGL to a window you created in a dialog box with the resource editor
Updated: 25 Oct 2001
How to draw OpenGL to a window you created in a dialog box with the resource editor without manually using CreateWindow.
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Chong Hin Ooi |
3.93 |
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Rubber-Banding with OpenGL
Updated: 8 Feb 2006
Rubber-banding with OpenGL - A utility class.
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Junlin Xu |
3.92 |
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anyTex - a class for non-restrictive textures in OpenGL
Updated: 25 Jul 2005
anyTex - a class for non-restrictive textures in OpenGL.
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Mircea Puiu |
3.91 |
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GLUI Subwindow Template
Updated: 27 Sep 2007
This article describes in detail how to set up an OpenGL window with controls laid out and organized into GLUI subwindow(s), and provides you with a template for your OpenGL applications.
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Ali BaderEddin |
3.50 |
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"Paint.exe" in CsGL
Updated: 17 Dec 2003
Imitate Windows Paint.exe using C# and CsGL
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Todd.Harvey |
3.43 |
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GLUT Subwindow Template
Updated: 20 Aug 2007
This article describes in detail how to set up your first OpenGL GLUT window with multiple subwindows, and provides you with a template for your OpenGL applications.
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Ali BaderEddin |
3.40 |
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Game Exchange 2 File Loader GE2
Updated: 3 Nov 2002
Loads a 3D scene from Maya exported GE2 file/files.
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RJ++ |
3.36 |
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Visualizing Points with NZR
Updated: 14 Aug 2007
An article on visualizing points in 3D
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ImranHKhan |
3.33 |
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Getting Started With OpenGL
Updated: 29 Apr 2002
This article is all about getting started with OpenGL.
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Amol Kakhandki |
3.00 |
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Transformations Using OpenGL
Updated: 2 May 2002
This article explains the viewing and modeling transformations.
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Amol Kakhandki |
2.69 |
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Drawing Spline Types, Tension and Control Point using OpenGL and MFC
Updated: 2 Oct 2000
This sample teaches you how to create an OpenGL based Spline Drawing application
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Masoud Samimi |
2.68 |
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OpenGL Triangle Basics
Updated: 21 Jul 2002
A little dialog example showing you the basic movements of an OpenGL triangle.
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Kuniva |
2.42 |
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Custom Wizard for OpenGL in Visual Studio .NET
- Unedited
Updated: 2 Feb 2007
Create OpenGL Window using MFC in Visual Studio .NET
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Youngho Kim |
4.00 |
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Arcball OpenGL in C#
- Unedited
Updated: 12 Dec 2007
Arcball Module using CsGL in C#
.NET 1.0, .NET 1.1, .NET 2.0, Win95, Win98, WinME, NT4, Win2K, WinXP, Win2003, Vista, TabletPC, Embedded, Mono, DotGNU, C# 1.0, C# 2.0, .NET 3.0, C# 3.0, .NET 3.5, C#, Windows, .NET, Win32, OpenGL, Intermediate
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Kam |
3.15 |
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Tesselation of mono connected non convex polygon
- Unedited
Updated: 7 Feb 2002
Tesselation of mono connected non convex polygon
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Peppino Sbargzeguti |
2.94 |
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Perpetuum Mobile
- Unedited
Updated: 21 Feb 2006
OpenGL based model of imposible...
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Sergey Matveyev |
2.50 |
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Virtual Fly-Through
- Unedited
Updated: 27 Sep 2006
Simulate Virtual Fly-Through
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barakman |
1.05 |
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An OpenGL TFT ghosting tester
- Unedited
Updated: 21 Feb 2006
An OpenGL program for testing TFT's on ghosting
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Calgary |
1.00 |
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