Darksiders: Wrath of War
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This article contains information about an unreleased video game, and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
Darksiders: Wrath of War
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Developer(s) | Vigil Games |
Publisher(s) | THQ |
Designer(s) | Haydn Dalton (lead designer) Joe Madureira (creative director) |
Platform(s) | PlayStation 3, Xbox 360 |
Release date(s) | Q2 2009 [1] |
Genre(s) | Action-adventure role-playing game |
Mode(s) | Single-player, multiplayer[citation needed] |
Rating(s) | ESRB: Rating Pending (RP) |
Media | Blu-ray Disc, DVD |
Darksiders: Wrath of War is a video game being developed by Vigil Games. The game takes its inspiration from the apocalypse and battle of armageddon described in the Book of Revelation, with the player taking the role of "War", one of the four horsemen of the apocalypse.
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[edit] Story
The player plays as War, one of the four legendary Horsemen of the apocalypse; the apocalypse has just taken place prematurely, and the world destroyed, and War finds himself tasked to find out who was behind this; caught in a battle between angels and demons, he has lost much of his power, and must find out where the other horsemen are, and who misled them into starting the final battle.[1]
[edit] Gameplay
Darksiders is primarily a combat action game, with weapons such as giant swords and miniguns available. War also regains his powers throughout the game, and has his own mount, a horse called Ruin.[1]
The powers and horse which War must regain play an important role in the game as they enable him to access areas of the world which would otherwise be closed to him.[2] A wrath meter similar to the musuo gauge in the Dynasty Warriors series fills up as War fights and gives access to powered-up and special moves.[3]
Action takes place both underground where puzzles play a large role, and above ground in which free roaming is allowed.[1]
Early impressions have led journalists to compare the game to God of War and Devil May Cry due to its strong combination of combo based sword combat and guns,[4] designer Joe Madureira has likened it to The Legend of Zelda series.
[edit] References
- ^ a b c Meagan VanBurkleo (4 April 2008). "Darksiders: Wrath of War Preview Storms In". GameInformer.
- ^ Jeff Haynes (4 April 2008). "Darksiders: Wrath of War Preview". IGN.
- ^ Ryan Geddes (July 16 2008). "E3 2008: Darksiders: Wrath of War Hands-on". IGN.
- ^ Hilary Goldstein (13 July 2007). "E3 2007: Darksiders - A Second Look". IGN.
[edit] External links