af2

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af2
Sport Arena Football
Founded 1999
Commissioner Jerry Kurz
Inaugural season 2000
No. of teams 29
Country(ies)  United States
Most recent
champion(s)
Tennessee Valley Vipers
Most championships (tie) Quad City Steamwheelers & Tulsa Talons
Official website af2.com
Founder Arena Football League

af2 (short for arenafootball2) is the name of the Arena Football League's minor league, which started play in 2000. The rules are the same as for the parent league. af2 plays its season from April to July.

Like most other minor sports leagues, the af2 exists to develop football players, and also to help players adapt to the style and pace of arena football. In addition, the af2 is similar to other minor leagues because af2 teams play in smaller cities and smaller venues. While the AFL is played in cities like Los Angeles, New York City, Philadelphia, Dallas, and Chicago, the af2 fields teams in cities such as Bossier City, Louisiana, North Little Rock, Green Bay, Huntsville, Manchester, Boise, Tri-Cities, Spokane, Louisville, Amarillo, Austin, and Tulsa. Players also earn less in the af2, with each player making $200 per game.[1][2]

Contents

[edit] History

The af2 was founded in 1999 by the Arena Football League in an attempt to bring the game to mid-sized markets following the success of AFL on the national level.[3] The af2 was not intended to be a farm system for the AFL like the American Hockey League and Minor League Baseball are to the National Hockey League and Major League Baseball, respectively. The league was instead designed as a league that would develop the players. The lack of AFL-af2 team affiliations would prevent the AFL from "stashing" players in the lower league for later use. Players in the af2 are signed to one-year contracts, after the expiration of which they essentially become free agents to sign with whichever league and team they would prefer. The one-year contracts with the individual af2 teams also prevents players from leaving for the parent league mid-season; this preserves the quality of play in the lower league and does not destroy team dynamic with players coming and going throughout the season. [4][5]

The foundation of the af2 was a response to launch of several small-market leagues in the mid to late 1990s, including the Professional Indoor Football League, Indoor Professional Football League, and Indoor Football League. Each of these leagues, though they would eventually fold, managed to last a few seasons each, proving that the game had traction in the smaller cities. With Jim Foster's patent on arena football, the af2 had the advantage of being the same game as was being seen on the national level with the use of the rebound nets.[6] Working on a smaller scale, the af2 would try to capitalize on local and regional rivalries.[7]

The Xtreme Football League was another upstart league trying to capitalize on the arena football phenomenon. Founded in Birmingham, Alabama, the XFL (which is not related to the WWE-backed outdoor league) used East Coast Hockey League ownership to keep team costs low while providing established ownership and arenas for play. The league never played a game as it and its nine teams were purchased by the af2.[8]

The af2 finally took the field in March 2000 in a game between the Alabama Steeldogs and Tennessee Valley Vipers (the latter of which was one of the acquired XFL teams). Fifteen teams were fielded in 2000 with the rights for several more cities quickly secured. The Orlando Predators also purchased competitor Indoor Football League; several teams would be absorbed into the af2 for the 2001 season.[9]

The first season concluded with over 868,000 people attending af2 games, averaging over 7,200 per game; several teams ended with average attendances over 10,000 fans.[10] In addition over 9,200 fans attended ArenaCup I between the Tennessee Valley Vipers and Quad City Steamwheelers in Moline, Illinois.[11] Deemed a success, the league returned for a second season and returned all 15 original teams as well as 13 expansion teams.

[edit] ArenaCup

Main article: ArenaCup

The ArenaCup is the af2's championship game, held annually August. For the league's first five years, it was held at the home arena of the higher-seeded remaining team. However, as AFL has changed, the af2 has also changed. In the same year that ArenaBowl XIX was played at a neutral site in Las Vegas, Nevada, ArenaCup VI was the first af2 championship to be played at a neutral site in Bossier City, Louisiana. The practice continued the following year when ArenaCup VII was played in Coliseo de Puerto Rico in San Juan[12]; the title game returned to Bossier City in ArenaCup VIII. Citing lower attendances at the neutral site ArenaCup games, the league returned to the original arena arrangement for the 2008 season.[13]

With the exception of ArenaCup V, all af2 championships have been televised either nationally or locally. The inaugural and second ArenaCups were broadcast on Spike TV, which carried AFL games on Sunday afternoons at the time. However, when the AFL announced that broadcast rights had been purchased by NBC the ArenaCup national telecast was lost. The 2002 ArenaCup was televised by the Vision Network, and ArenaCup IV was televised by KWHB, a local station in Tulsa, Oklahoma. After having no television coverage in 2004, the national telecasts returned to the airwaves with Fox Sports Net in 2005 and Comcast Sports Net in 2006, and 2007. ArenaCup 9 will also be broadcast on Comcast.

As of 2008, ArenaCup 9, as well as the season in its entirety, is broadcast online via NiFTy TV.[14]

[edit] Teams

American Conference
Division Team Arena City/Area
East Albany Conquest Times Union Center Albany, New York
Mahoning Valley Thunder Chevrolet Centre Youngstown, Ohio
Manchester Wolves Verizon Wireless Arena Manchester, New Hampshire
Wilkes-Barre/Scranton Pioneers Wachovia Arena at Casey Plaza Wilkes-Barre, Pennsylvania
Midwest Green Bay Blizzard Resch Center Green Bay, Wisconsin
Iowa Barnstormers Wells Fargo Arena Des Moines, Iowa
Lexington Horsemen Rupp Arena Lexington, Kentucky
Louisville Fire Freedom Hall Louisville, Kentucky
Peoria Pirates Peoria Civic Center Peoria, Illinois
Quad City Steamwheelers i wireless Center Moline, Illinois
South Daytona Beach ThunderBirds Ocean Center Daytona Beach, Florida
Florida Firecats Germain Arena Estero, Florida
South Georgia Wildcats James H. Gray Civic Center Albany, Georgia
Tennessee Valley Vipers Von Braun Center Huntsville, Alabama
National Conference
Division Team Arena City/Area
Central Amarillo Dusters Amarillo Civic Center Amarillo, Texas
Arkansas Twisters ALLTEL Arena North Little Rock, Arkansas
Lubbock Renegades City Bank Coliseum Lubbock, Texas
Oklahoma City Yard Dawgz Ford Center Oklahoma City, Oklahoma
Tulsa Talons BOK Center Tulsa, Oklahoma
Southwest Austin Wranglers Frank Erwin Center Austin, Texas
Bossier-Shreveport Battle Wings CenturyTel Center Bossier City, Louisiana
Corpus Christi Sharks American Bank Center Corpus Christi, Texas
Rio Grande Valley Dorados Dodge Arena Hidalgo, Texas
Texas Copperheads Richard E. Berry Educational Support Center Cypress, Texas
West Boise Burn Qwest Arena Boise, Idaho
Central Valley Coyotes Selland Arena Fresno, California
Spokane Shock Spokane Arena Spokane, Washington
Stockton Lightning Stockton Arena Stockton, California
Tri-Cities Fever Toyota Center Kennewick, Washington

[edit] League expansion

In a June 2003 interview with Sports Illustrated, AFL commissioner David Baker briefly mentioned the af2, saying how one day, he envisions the league growing to 100 teams. Currently, this vision seems rather unlikely, as there has not been consistent expansion of the league. The af2 started off with 15 teams in 2000, then expanded to 28 teams in 2001, and finally 34 in 2002. The number of teams the league fielded dropped every year from there on after, until the 2006 season. 27 teams were fielded in 2003, 25 in 2004, and 20 in 2005. Finally, in 2006, the af2 saw its first expansion in 4 years, fielding 23 teams, and continued that into 2007 with 30 teams.

The drop in teams between 2002 and 2006 can be partially attributed to the league expanding too rapidly in its first 3 seasons. Many teams were financially unstable and folded. This can be due to higher expenses compared to similar leagues. Franchise fees in the league range from $600,000 to $1 million.[15] Historically, massive expansions have had little success. For instance, the National Indoor Football League, a rival indoor league, has seen large amounts of expansion teams since they began in 2001 but many struggle financially.

Nine new expansion teams were approved for 2007 in the af2: the Boise Burn, the Cincinnati Jungle Kats, the Fort Wayne Fusion, the Laredo Lobos, the Lubbock Renegades, the Mahoning Valley Thunder, the Texas Copperheads, the Tri-Cities Fever, and the Corpus Christi Sharks. The Texas, Laredo, and Tri-Cities teams moved to the af2 from other indoor football leagues. For the 2007 season the league fielded 30 teams. After the 2007 season three of those teams folded. They were the Fort Wayne Fusion, the Cincinnati Jungle Kats, and the Laredo Lobos Also the Everett Hawks, Alabama Steeldogs, and the Bakersfield Blitz ceased operations. For 2008 the league fielded one less team at 29. Two teams the Iowa Barnstormers and the Peoria Pirates were reactivated, and the league admitted three new teams that were transferring from other leagues. The Lexington Horsemen came from the UIF, the Daytona Beach ThunderBirds from the WIFL and the Austin Wranglers moved down from the AFL.

See also: Defunct af2 teams

[edit] Announced expansion teams and cities

[edit] Potential expansion cities

[edit] References

[edit] See also

[edit] External links

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