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A video game content rating system is a system used for the classification of video games into suitability-related groups. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies that publish findings such as 90% of teenagers claim that their parents "never" check the ratings before allowing them to rent or buy video games,[1] and as such calls have been made to "fix" the existing rating systems.[2]
[edit] Comparison
Country/age |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17+ |
Adult[3] |
Notes |
ESRB |
|
EC |
E |
E10+ |
T |
M |
AO |
|
OFLCA |
G |
PG |
M |
MA15+ |
RC |
Games classified RC are banned for sale, hire or exhibition in Australia. |
OFLCNZ |
G |
PG |
R13 |
R15 |
R16 |
R18 |
|
BBFC |
UC |
U |
PG |
12 |
15 |
18 |
|
ELSPA[4] |
3+ |
7+ |
12+ |
15+ |
16+ |
18+ |
Used until 2002, now uses the PEGI or BBFC ratings. |
PEGI |
|
3+ |
7+ |
12+ |
16+ |
18+ |
In Portugal, some ratings differ from the PEGI standard. |
VET |
Uses the PEGI system |
USK |
Alle |
6 |
12 |
16 |
18 |
|
MJ/DEJUS |
L |
10 |
12 |
14 |
16 |
18 |
|
CERO |
A |
B |
C |
D |
Z |
|
EOCS/CSA |
General |
R |
18+ |
Used primarily for Bishōjo games |
GRB |
A |
12 |
15 |
18 |
The KMRB no longer rates video games. |
TIGRS |
|
Family Friendly |
Teen Content |
Adult Content |
Created for the use of games produced by independent developers |
Explanations of specific ratings are available in corresponding articles.
The image below presents usage of various video game content rating systems around the world. Countries filled with gradients are using several rating systems.[citation needed]
[edit] See also
[edit] References