Showing 1-50 out of 105 demos:
2D Tunnel Demo - the famous classical 2d tunnel with lookups
http://www.ouhlavache.com/stv/tunnel2d.tar.bz2
Contact: Stv synrj.org
License: GNU GPL
A* pathfind - This example implements A* pathfind algorithm using
http://mars.sourceforge.net/sdl_ex.php
Contact: dav_mc users.sourceforge.net
License: GNU GPL
AI Kid - An AI Demo about "Dodging" & "Tracing" , AI Kid can dodge the bullets in a 2D Shooting Game
http://robotx.exofire.net/
Contact: bdragong gmail.com
License: GNU LGPL
aliens - an example of using SDL with SDL_image and SDL_mixer
http://www.libsdl.org/projects/aliens
Contact: slouken libsdl.org
License: GNU GPL
ARB_pointz - A remake of the simple waving points cube with ARB vertex and fragment programs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
Automatic Offspring - an x86 party demo
http://www.aint.nu/dl/demos/aint_ao.tar.gz
Contact: talos algonet.se
License: Freeware
Ballfield - a cute 3D starfield of red and blue balls
http://olofson.net/examples.html
Contact: david olofson.net
License: GNU GPL
BIOSfont - header file of ROM BIOS bitmap font with unit test
http://jonathan.lettvin.info/biosfont.h.cpp
Contact: jlettvin gmail.com
License: BSD-style
birthday-intro - a fast written Birthday Intro for a friend
http://www.syntheticsw.com/~wizard/projects/birthday/
Contact: wizard syntheticsw.com
License: Unknown
Blobfluid - 2D Metablob rendering with filters, and fluid dynamics
http://blog.blakelivingston.net/?p=9
Contact: blivingston blakelivingston.net
License: Freeware
Boom - Very nice explosion using particles
http://www.loria.fr/~rougier/software/boom/
Contact: rougier loria.fr
License: GNU GPL
Bouncing Penguin - Grab the bouncing penguin with your mouse, and throw him!
http://gpwiki.org/index.php/Files:SDL_bouncing.zip
Contact: sdl gpwiki.org
License: Unknown
bump - a bump mapping demo
http://www.libsdl.org/projects/bump
Contact: sigo fleming.u-psud.fr
License: N
Cg_pointz - A remake of the simple waving points cube with nVidia's Cg
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
cmouse - one way to implement color cursors with SDL
http://www.libsdl.org/projects/cmouse
Contact: kokido postmark.net
License: Freeware
cooki3d demos - Cooki3d web online examples. Test it directly in your navigator !
http://www.cooki3d.org
Contact: http://www.cooki3d.org
License: GNU GPL
curve_test - hackish demonstration of hemite, bezier, and spline curves in SDL
http://burningsmell.org/curve_test/
Contact: tsm accesscomm.ca
License: Freeware
Dragon - Bump mapping (GLSL), hardware fractals, texture generation techniques, etc
http://rainwarrior.thenoos.net/dragon/
Contact: rainwarrior gmail.com
License: Freeware
Eat - A simple little game where you catch food falling from the top of the screen that demonstrates the use of SDL to draw 2D graphics and SDL_ttf to render text
http://gpwiki.org/index.php/Files:EatCppSDL.zip
Contact: sdl gpwiki.org
License: Unknown
Euphoria Collection 2 - A set of small graphics demos written in Euphoria
http://www.rapideuphoria.com/sdl_demos2.zip
Contact: mkakita earthlink.net
License: Freeware
explosions - an example of a faux-3D environment with small sprites
http://www.newbreedsoftware.com/explosions/
Contact: nbs sonic.net
License: N
Fading - Fading technique using a black Surface in stead of expensive pixel operations.
http://www.2dgame-tutorial.com/sdl/fading.htm
Contact: patrick 2dgame-tutorial.com
License: Freeware
fire - an organic fireworks demo
http://www.libsdl.org/projects/fire
Contact: slouken libsdl.org
License: Unknown
Fixed Rate Pig - a simple platform game, demonstrating the use of a fixed logic frame rate with interpolation, sprite animation with smart updates and some other stuff
http://olofson.net/mixed.html
Contact: david olofson.net
License: GNU GPL
fltk-demo - A demo using SDL with FLTK
http://www.syntheticsw.com/~wizard/projects/fltk-demo/
Contact: wizard syntheticsw.com
License: Freeware
flxplay - an FLX/FLC animation player
http://www.libsdl.org/projects/flxplay/
Contact: jasper il.fontys.nl
License: Freeware
GLSL_DoF - Depth of Field effect with GLSL shaders, FBOs and MRTs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: Unknown
GLSL_DoF2 - Depth of Field effect with GLSL shaders and FBOs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: Unknown
GLSL_imgpro - Image processing with GLSL shaders and FBOs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GLSL_multilight - Different methods to display multiple lights, using plain GL, GLSL shaders or deferred shading
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: Unknown
GLSL_parallax - Parallax mapping with GLSL shaders
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GLSL_pointz - A remake of the simple waving points cube with OpenGL Shading Language
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GL_blit - An exhaustive example about blitting sprites with OpenGL
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GL_pointz - A simple demo showing a waving cube made of points
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GL_shadow - An implementation of the stencil shadow volume technique
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GL_smoke - A simple particle engine demo showing white smoke
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL
GTK-demo - an example of using SDL with a GTk window
http://www.libsdl.org/projects/gtk-demo
Contact: slouken libsdl.org
License: Freeware
Guild Trials - A demonstration of using the TradeWinds C++ Framework
http://cid-f7d26664ce20e649.skydrive.live.com/self.aspx/Guild%20Trials
Contact: xtremetechrev hotmail.com
License: Other Closed Source
HElliZER - a foreboding demo by the Queue Members Group
http://www.libsdl.org/projects/HElliZER
Contact: slouken libsdl.org
License: N
Hills - Peaceful fly over grass hills (heightmap,lightmap,ARB multitexture)
http://www.loria.fr/~rougier/software/hills/
Contact: rougier loria.fr
License: GNU GPL
Isometric Mouse - An example of how to use the mouse on an isometric landscape converting screen to isometric coordinates
http://mars.sourceforge.net/sdl_ex.php
Contact: dav_mc users.sourceforge.net
License: GNU GPL
iXalance - a demo loader for The Black Lotus demo group
http://www.libsdl.org/projects/ixalance
Contact: jpaana s2.org
License: N
Langton's Ant - Simple demostration using Langton's Ant algorithm: a deterministic discrete dynamical system. It can be viewed as a cellular automaton and as a two-dimensional Turing machine. Source code and binary available.
http://www.megastormsystems.com
Contact: megastorm mi.madritel.es
License: Freeware
Legend of Zelda CLONE - A reverse engineered demo version of Zelda: Oracle of Seasons written from scratch in C++ using SDL
http://www.geocities.com/guitarstud101/zeldaclone.html
Contact: guitarstud101 comcast.net
License: Freeware
Lightning - A lightning graphics demo with some sound effects
http://www.angelfire.com/ri/nctv8/lightning.tar.gz
Contact: bdolan bu.edu
License: GNU GPL
loop - a demo by the defunct demo group "C.S.R."
http://www.gnugeneration.com/software/loop.html
Contact: swivel gnugeneration.com
License: N
Mandelbrot Set Viewer - Explore the most famous fractal in the world! :)
http://www.temnet.org/wendigo/fractals/
Contact: wendigo temnet.org
License: GNU GPL
Mirkwood - old MusicDisk Remake
http://www.syntheticsw.com/~wizard/projects/mirkwood/
Contact: wizard syntheticsw.com
License: Freeware
Mix - Just a simple audio mixer developed to test the possibilities of SDL_mixer library
http://encelo.netsons.org/programming/sdl
Contact: encelo users.sourceforge.net
License: GNU GPL
Mouse & Tiles - An example of how to use mouse on a tiled landscape realized using some graphic primitives
http://mars.sourceforge.net/down.php?dow=e
Contact: dav_mc users.sourceforge.net
License: GNU GPL
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