Much like real life, which is also made up as it goes along, we are invested in the unfolding, emergent story told by our actions in a videogame.
Essay Question 5. In his closing keynote at MIGS 2008, Jon Blow expressed opinions about the intersection between stories and videogames. Summarise what he said and offer an opinion of your own.Jon Blow stated that stories in videogames were a losing proposition because they were either not interactive (and therefore didn’t belong in the interactive medium) or, to the extent that they were interactive, they would always be inferior to stories authored in advance by a human mind.
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