Cxbx, The Xbox Emulator -> News |
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10.04.04 - caustik | |||
So if anybody didn't notice, there is a new version of OpenXDK released. Mad props to edwardaux for all his work integrating GCC, newlib, SDL, and joystick support. I'm very happy to see this project revived. The announcement is available here, and the new site at OpenXDK.org. |
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09.08.04 - caustik | |||
I'm trying to make up for my months of silence by having frequent web site updates :) - Check out the progress on Panzar. It is
going to blank screen and/or crashing after the menu, but the menu looks real damn nice (it was just a swizzling issue that prevented
things from working correctly yesterday). |
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09.08.04 - caustik | |||
I actually got a chance to work on Cxbx for a change tonight - and got Panzar running with glichy graphics. There's obviously
going to be plenty of kinks to work out, but clearly progress is happening. This is a still shot of the menu which is actually
animating a bunch of wacky things but with incorrect textures. |
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09.06.04 - caustik | |||
Wow it has been a long time since an update... I haven't had much time to work on Cxbx lately, but one of these days..
in the meantime, score yourself a free iPod/PC if you havent already: Free iPod or Free PC.
Not to sound cliche, but i dont usually go for that sort of thing but this one apparently works, as has been proven by lots of people. Oh, and also a *BETA* build because alot of people have been complaining :) (dont BUG me about bugs or totally random crashes or whatever!) - Cxbx 0.8.0-Pre2 - Yes, it plays Turok, and yes, there is a slightly new GUI. |
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04.07.04 - caustik | |||
Sopskrutt and myself have been hard at work :) - and we've got some great news... These screenshots are taken on my GeForce FX 5600 (2.8 ghz P4). Turok is completely playable and suffers from only mild glitches like missing polygons and water effects. The gameplay is very smooth, frames per second are real-time. It is even possible to overclock Cxbx and play at 4x+ speed without choking the system. The latest CVS source code is available at cxbx.sourceforge.net. This is a developmental build and a stable binary has not yet been released. I have put up some google ad links above to generate some support. The last sizeable donation has gone towards a development box for Sopskrutt, and in the future it will help reimburse Xbox-Scene.com who is kind enough to host us (including the above rather large and expensive to host AVI file). |
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12.08.03 - caustik | |||
Sorry it has been so long since a site update. Cxbx is not halted, but it is definately a lower priority
than I would like it to be. Progress is happening, but there are alot of other things going on and I have
not been able to work on it very much. It is very difficult to find developers who can contribute to the front
lines of Cxbx, as there is a very steep learning curve. |
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09.02.03 - caustik | |||
I took a little time during my vacation to fix some issues in Cxbx. I dont have access to any games here,
so no new graphics or games play in this release. I have addressed one of the CreateDevice problems, version
synchronization problems, and now you should be able to run an Xbe from a read only device (such as a cdrom).
You can download the latest version (0.7.8c) here, as always. |
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08.30.03 - caustik | |||
I am going out of town until 09/03/03, so I decided to do a release tonight. As of about 10 minutes ago,
Halo executes (it copies the cache files over, etc), but displays nothing but a black screen indefinately.
It might be interesting to see how this behaves on different people's PCs. The XRay demo runs really nicely now,
as well as Gamepad and Rumble. Check it out here. I have also uploaded a
bundle with XRay and Gamepad demos on the xbins ftp. |
XRay Gamepad |
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08.13.03 - caustik | |||
I am sure by now most of you have heard of the new xbox emulator just released, named "Xeon". From
the screenshots I have seen, it is very impressive. Halo is apparently playable, although I have not
been able to verify this myself. I hope that _SF_ will contact kingofc and myself, so that we can work
together to get playable games happening very quickly. This is very exciting news for the emulation scene,
and I want congratulate _SF_ on his work. |
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07.16.03 - caustik | |||
Some folks on the forum noticed that Cxbx 0.7.7
stopped running X-Marbles and some other apps correctly. I have fixed this problem with Cxbx 0.7.7b. You can
download it in the usual place. I have also placed this release on #xbins, as usual, this time along with the source and
the PointSprites demo. |
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